editor › Globals › RenderContext
Class: RenderContext
Hierarchy
- RenderContext
Index
Constructors
Properties
- RendererClass
- afterRenderPromises
- allowSleep
- animationsToBeAdded
- assemblyUpdateEventEmitter
- asyncUpdateEventEmitter
- beforeRenderCallback
- camera
- cameraMotion
- canSleep
- canvas
- debouncedResize
- debugRenderingHelper
- deviceOrientation
- display
- editor
- errorEventEmitter
- fidelityControl
- firstFrameEventEmitter
- firstFrameRendered
- fixedTimeDelta
- framesToRenderBeforeDisplay
- hintManager
- initialSleepLimit
- instantiationTime
- isCameraLocked
- lastTimeStamp
- modelSubnode
- needsCameraAdjustmentBeforePhysics
- performanceTester
- physicsContext
- physicsSimulationEnabled
- physicsWallAdjustmentCooldownTime
- pointerControls
- pointerEventCallback
- renderer
- runningAnimations
- scene
- sceneBackground
- screenshotCanvas
- sleepTimeLimit
- sleeping
- suggestionVisualizer
- timeSinceLastSleepPossible
- toolFinishImmediatePhysicsWallAdjustmentTimeout
- updateEventEmitter
- visualizedModel
- wasSleeping
- zoomInAllowed
Methods
- _calculateTimeDelta
- _calculateVerticalFov
- _createCamera
- _createCameraMotion
- _createRenderer
- _createScene
- _doUpdate
- _handleOrientationChange
- _initOrientationMediaQueries
- _onAssemblyChange
- _onAsyncUpdate
- _onToolError
- _onToolSelected
- _onToolUseFinish
- _onToolUseStart
- _onWindowsResize
- _resetCameraMotionConstraints
- _setupBackground
- _setupHints
- _setupInteraction
- _setupPhysics
- _setupSugestionsVisualizer
- _showCanvasWhenReady
- _sleepIfPossible
- _updateAnimations
- _updateCameraFov
- _updateCameraPositionInSoundPlayer
- _updateRendererSize
- _updateVisualizedModel
- addAnimation
- addPhysicsAddOn
- adjustCameraFarPlane
- adjustCameraToObject
- allowZoomIn
- decreaseBackgroundSize
- disallowZoomIn
- dryUpdateScene
- forceAdjustCameraToObject
- getAfterRenderPromise
- getAssemblyUpdateEventEmitter
- getAsyncUpdateEventEmitter
- getCamera
- getCameraMotion
- getCanvas
- getDebugRenderingHelper
- getDeviceOrientation
- getDisplay
- getErrorEventEmitter
- getFirstFrameEventEmitter
- getHintManager
- getIsSleeping
- getModelSubnode
- getPhysicsContext
- getRenderer
- getScene
- getSceneBackground
- getSceneCenter
- getScreenshot
- getSize
- getSuggestionVisualizer
- getUpdateEventEmitter
- increaseBackgroundSize
- loadBackground
- lockCamera
- loop
- onPointerEvent
- onWindowResize
- removePhysicsAddOn
- resetCamera
- setBeforeRenderCallback
- setFidelityControlEnabled
- setPhysicsSimulationEnabled
- setPointerEventCallback
- setVisualizedModel
- setup
- unlockCamera
- update
- wakeUp
Constructors
constructor
+ new RenderContext(editor?: Editor, options: object): RenderContext
Defined in src/renderContext/RenderContext.ts:169
Parameters:
▪Optional editor: Editor
▪Default value options: object= {}
| Name | Type |
|---|---|
DisplayClass? |
Constructor‹AbstractDisplay› |
RendererClass? |
Constructor‹Renderer› |
Returns: RenderContext
Properties
Private RendererClass
• RendererClass: object = WebGLRenderer
Defined in src/renderContext/RenderContext.ts:118
Renderer to be used
Type declaration:
Private afterRenderPromises
• afterRenderPromises: Array‹function› = []
Defined in src/renderContext/RenderContext.ts:134
A Set of resolve functions, that will be called after rendering the next frame
Private allowSleep
• allowSleep: boolean = Config.get("rendering.allowSleep")
Defined in src/renderContext/RenderContext.ts:82
Allow sleeping at all?
Private animationsToBeAdded
• animationsToBeAdded: Array‹KyubAnimation‹any›› = []
Defined in src/renderContext/RenderContext.ts:76
List of animations that will be added after next frame (to ensure they start smoothly)
Private Readonly assemblyUpdateEventEmitter
• assemblyUpdateEventEmitter: EventEmitter‹Assembly‹›› = new EventEmitter
Defined in src/renderContext/RenderContext.ts:151
Private Readonly asyncUpdateEventEmitter
• asyncUpdateEventEmitter: EventEmitter‹void› = new EventEmitter
Defined in src/renderContext/RenderContext.ts:152
Private beforeRenderCallback
• beforeRenderCallback: function | null = null
Defined in src/renderContext/RenderContext.ts:52
A callback that is called before rendering (typically a method of visualizationManager)
Private camera
• camera: PerspectiveCamera
Defined in src/renderContext/RenderContext.ts:108
Private cameraMotion
• cameraMotion: CameraMotion | null = null
Defined in src/renderContext/RenderContext.ts:112
The reference to camera motion performer
Private canSleep
• canSleep: boolean = false
Defined in src/renderContext/RenderContext.ts:86
Private canvas
• canvas: HTMLCanvasElement | null = null
Defined in src/renderContext/RenderContext.ts:100
The reference to the canvas, will be assigned in setup()
Private debouncedResize
• debouncedResize: DebouncedFunc‹function›
Defined in src/renderContext/RenderContext.ts:127
Private debugRenderingHelper
• debugRenderingHelper: DebugRenderingHelper | null = null
Defined in src/renderContext/RenderContext.ts:131
Private deviceOrientation
• deviceOrientation: "landscape" | "portrait" = "landscape"
Defined in src/renderContext/RenderContext.ts:47
Private display
• display: AbstractDisplay
Defined in src/renderContext/RenderContext.ts:115
Display that is rendered on
Private Optional editor
• editor? : Editor
Defined in src/renderContext/RenderContext.ts:160
Private Readonly errorEventEmitter
• errorEventEmitter: EventEmitter‹Error› = new EventEmitter
Defined in src/renderContext/RenderContext.ts:146
When something during the renderloop crashes
Private fidelityControl
• fidelityControl: FidelityControl | null = null
Defined in src/renderContext/RenderContext.ts:70
Reference to fidelity control
Private Readonly firstFrameEventEmitter
• firstFrameEventEmitter: EventEmitter‹void› = new EventEmitter
Defined in src/renderContext/RenderContext.ts:150
Once after the render loop has been completed for the first time (first frame rendered)
Private firstFrameRendered
• firstFrameRendered: boolean = false
Defined in src/renderContext/RenderContext.ts:122
Private fixedTimeDelta
• fixedTimeDelta: number
Defined in src/renderContext/RenderContext.ts:125
Private framesToRenderBeforeDisplay
• framesToRenderBeforeDisplay: number
Defined in src/renderContext/RenderContext.ts:156
Private hintManager
• hintManager: HintManager | null = null
Defined in src/renderContext/RenderContext.ts:64
Reference to an object that handles display of hints (typically HintManager)
Private initialSleepLimit
• initialSleepLimit: number = 3000
Defined in src/renderContext/RenderContext.ts:85
Don't sleep for the first X ms (which prevents the editor from loading)
Private instantiationTime
• instantiationTime: number
Defined in src/renderContext/RenderContext.ts:124
Private isCameraLocked
• isCameraLocked: boolean = false
Defined in src/renderContext/RenderContext.ts:109
Private lastTimeStamp
• lastTimeStamp: any = null
Defined in src/renderContext/RenderContext.ts:49
Private modelSubnode
• modelSubnode: Object3D
Defined in src/renderContext/RenderContext.ts:158
Private needsCameraAdjustmentBeforePhysics
• needsCameraAdjustmentBeforePhysics: boolean = false
Defined in src/renderContext/RenderContext.ts:143
After changes were made to objects in the scene (e.g. Plates were added), we may need to update the camera, before the next physics step. This prevents objects from flying around.
Private performanceTester
• performanceTester: PerformanceTester
Defined in src/renderContext/RenderContext.ts:154
Private physicsContext
• physicsContext: PhysicsContext | null = null
Defined in src/renderContext/RenderContext.ts:58
Reference to the physics context
Private physicsSimulationEnabled
• physicsSimulationEnabled: boolean = true
Defined in src/renderContext/RenderContext.ts:61
Flag to set whether physics simulation should be running
Private physicsWallAdjustmentCooldownTime
• physicsWallAdjustmentCooldownTime: number = Config.getAndWatch( "viewManagement.physicsWallAdjustmentCooldownTime", t => (this.physicsWallAdjustmentCooldownTime = t), ) as number
Defined in src/renderContext/RenderContext.ts:164
Private pointerControls
• pointerControls: any = null
Defined in src/renderContext/RenderContext.ts:121
Private pointerEventCallback
• pointerEventCallback: function | null = null
Defined in src/renderContext/RenderContext.ts:55
The callback that receives pointer events (typically a method of visualizationManager)
Private renderer
• renderer: Renderer | null = null
Defined in src/renderContext/RenderContext.ts:119
Private runningAnimations
• runningAnimations: Array‹KyubAnimation‹any›› = []
Defined in src/renderContext/RenderContext.ts:79
List of all currently running animations
Private scene
• scene: Scene
Defined in src/renderContext/RenderContext.ts:129
Private sceneBackground
• sceneBackground: SceneBackground | null = null
Defined in src/renderContext/RenderContext.ts:103
The reference to the scene background
Private screenshotCanvas
• screenshotCanvas: HTMLCanvasElement = null
Defined in src/renderContext/RenderContext.ts:137
A canvas that is used to take screenshots in lower resolution than main canvas
Private sleepTimeLimit
• sleepTimeLimit: number = 500
Defined in src/renderContext/RenderContext.ts:92
Only sleeps if can sleep and nothing moved for 'sleepTimeLimit'. This prevents movements to stop at turning points (e.g. bouncing ball).
Private sleeping
• sleeping: boolean = true
Defined in src/renderContext/RenderContext.ts:96
If nothing changed, we can go to sleep
Private suggestionVisualizer
• suggestionVisualizer: SuggestionVisualizer | null = null
Defined in src/renderContext/RenderContext.ts:67
Reference to an object that handles display of suggestions
Private timeSinceLastSleepPossible
• timeSinceLastSleepPossible: number | null = null
Defined in src/renderContext/RenderContext.ts:93
Private toolFinishImmediatePhysicsWallAdjustmentTimeout
• toolFinishImmediatePhysicsWallAdjustmentTimeout: Timeout
Defined in src/renderContext/RenderContext.ts:162
Private Readonly updateEventEmitter
• updateEventEmitter: EventEmitter‹number› = new EventEmitter
Defined in src/renderContext/RenderContext.ts:148
Every frame before updates and simulations are performed
Private visualizedModel
• visualizedModel: VisualizedModel | null = null
Defined in src/renderContext/RenderContext.ts:106
The reference to the currently visualized model
Private wasSleeping
• wasSleeping: boolean = false
Defined in src/renderContext/RenderContext.ts:97
Private zoomInAllowed
• zoomInAllowed: boolean = true
Defined in src/renderContext/RenderContext.ts:169
Methods
Private _calculateTimeDelta
▸ _calculateTimeDelta(timestamp: number): number
Defined in src/renderContext/RenderContext.ts:796
Calculates the passed time-delta regarding the lastTimestamp
Parameters:
| Name | Type |
|---|---|
timestamp |
number |
Returns: number
Private _calculateVerticalFov
▸ _calculateVerticalFov(horizontalFov: number, aspectRatio: number): number
Defined in src/renderContext/RenderContext.ts:1029
Calculates the vertical FOV (in degrees) source: http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.phps
Parameters:
| Name | Type | Description |
|---|---|---|
horizontalFov |
number | Desired horizontal FOV (in degrees) |
aspectRatio |
number | Aspect ratio of the camera |
Returns: number
Private _createCamera
▸ _createCamera(): void
Defined in src/renderContext/RenderContext.ts:705
Returns: void
Private _createCameraMotion
▸ _createCameraMotion(): void
Defined in src/renderContext/RenderContext.ts:701
Returns: void
Private _createRenderer
▸ _createRenderer(): void
Defined in src/renderContext/RenderContext.ts:652
Returns: void
Private _createScene
▸ _createScene(): void
Defined in src/renderContext/RenderContext.ts:719
Returns: void
Private _doUpdate
▸ _doUpdate(delta: number): void
Defined in src/renderContext/RenderContext.ts:850
Parameters:
| Name | Type |
|---|---|
delta |
number |
Returns: void
Private _handleOrientationChange
▸ _handleOrientationChange(mediaQueryList: object): void
Defined in src/renderContext/RenderContext.ts:1097
Parameters:
▪ mediaQueryList: object
| Name | Type |
|---|---|
matches |
boolean |
Returns: void
Private _initOrientationMediaQueries
▸ _initOrientationMediaQueries(): void
Defined in src/renderContext/RenderContext.ts:1089
Returns: void
Private _onAssemblyChange
▸ _onAssemblyChange(): boolean
Defined in src/renderContext/RenderContext.ts:1046
Returns: boolean
Private _onAsyncUpdate
▸ _onAsyncUpdate(): void
Defined in src/renderContext/RenderContext.ts:1041
Returns: void
Private _onToolError
▸ _onToolError(): void
Defined in src/renderContext/RenderContext.ts:1076
Returns: void
Private _onToolSelected
▸ _onToolSelected(): void
Defined in src/renderContext/RenderContext.ts:1087
Returns: void
Private _onToolUseFinish
▸ _onToolUseFinish(event?: object): void
Defined in src/renderContext/RenderContext.ts:1065
Parameters:
▪Optional event: object
| Name | Type |
|---|---|
consecutiveClick |
number |
isClick |
boolean |
parameters |
any |
toolManifestation |
any |
Returns: void
Private _onToolUseStart
▸ _onToolUseStart(event: object): void
Defined in src/renderContext/RenderContext.ts:1050
Parameters:
▪ event: object
| Name | Type |
|---|---|
parameters |
any |
toolManifestation |
IToolManifestation |
Returns: void
Private _onWindowsResize
▸ _onWindowsResize(): void
Defined in src/renderContext/RenderContext.ts:648
Wrapper around the debounced functions to fix function name to use as event callback...
Returns: void
Private _resetCameraMotionConstraints
▸ _resetCameraMotionConstraints(): void
Defined in src/renderContext/RenderContext.ts:1078
Returns: void
Private _setupBackground
▸ _setupBackground(): Promise‹void›
Defined in src/renderContext/RenderContext.ts:756
Returns: Promise‹void›
Private _setupHints
▸ _setupHints(containerElement: HTMLDivElement): void
Defined in src/renderContext/RenderContext.ts:776
Parameters:
| Name | Type |
|---|---|
containerElement |
HTMLDivElement |
Returns: void
Private _setupInteraction
▸ _setupInteraction(): void
Defined in src/renderContext/RenderContext.ts:734
Returns: void
Private _setupPhysics
▸ _setupPhysics(): void
Defined in src/renderContext/RenderContext.ts:768
Returns: void
Private _setupSugestionsVisualizer
▸ _setupSugestionsVisualizer(): void
Defined in src/renderContext/RenderContext.ts:787
Returns: void
Private _showCanvasWhenReady
▸ _showCanvasWhenReady(): void
Defined in src/renderContext/RenderContext.ts:964
Implementing a delay of a few (exact value defined in Config) frames before the canvas is displayed, to skip the white screen visible when the editor is starting.
Returns: void
Private _sleepIfPossible
▸ _sleepIfPossible(timeDelta: number, isSceneActive: boolean): void
Defined in src/renderContext/RenderContext.ts:823
Evaluates whether the renderer can sleep
Parameters:
| Name | Type | Description |
|---|---|---|
timeDelta |
number | Time that has passed since last frame |
isSceneActive |
boolean | - Indicating that something is happening in the scene that prevents sleeping, e.g. running animations or active physics engine |
Returns: void
Private _updateAnimations
▸ _updateAnimations(delta: number): boolean
Defined in src/renderContext/RenderContext.ts:988
Parameters:
| Name | Type |
|---|---|
delta |
number |
Returns: boolean
Private _updateCameraFov
▸ _updateCameraFov(): void
Defined in src/renderContext/RenderContext.ts:1012
Returns: void
Private _updateCameraPositionInSoundPlayer
▸ _updateCameraPositionInSoundPlayer(): void
Defined in src/renderContext/RenderContext.ts:976
Returns: void
Private _updateRendererSize
▸ _updateRendererSize(): void
Defined in src/renderContext/RenderContext.ts:1006
Returns: void
Private _updateVisualizedModel
▸ _updateVisualizedModel(): object
Defined in src/renderContext/RenderContext.ts:941
Updates object visualizations (shape and transforms)
Returns: object
-
anyShapeChanged: boolean
-
anyTransformsChanged: boolean
addAnimation
▸ addAnimation(animation: KyubAnimation‹any›): void
Defined in src/renderContext/RenderContext.ts:394
Parameters:
| Name | Type |
|---|---|
animation |
KyubAnimation‹any› |
Returns: void
addPhysicsAddOn
▸ addPhysicsAddOn(AddOnClass: object): void
Defined in src/renderContext/RenderContext.ts:564
Parameters:
| Name | Type |
|---|---|
AddOnClass |
object |
Returns: void
adjustCameraFarPlane
▸ adjustCameraFarPlane(): void
Defined in src/renderContext/RenderContext.ts:332
Returns: void
adjustCameraToObject
▸ adjustCameraToObject(force: boolean, immediately: boolean): Promise‹void›
Defined in src/renderContext/RenderContext.ts:308
Parameters:
| Name | Type | Default |
|---|---|---|
force |
boolean | false |
immediately |
boolean | false |
Returns: Promise‹void›
allowZoomIn
▸ allowZoomIn(): void
Defined in src/renderContext/RenderContext.ts:298
Returns: void
decreaseBackgroundSize
▸ decreaseBackgroundSize(): void
Defined in src/renderContext/RenderContext.ts:374
Returns: void
disallowZoomIn
▸ disallowZoomIn(): void
Defined in src/renderContext/RenderContext.ts:303
Returns: void
dryUpdateScene
▸ dryUpdateScene(): Promise‹void›
Defined in src/renderContext/RenderContext.ts:435
Updates the scene, which means updating/recreating object visualizations and updating matrices without rendering or simulating physics. Use this if you changed the model/hints and need to perform a raycast or similar between rendered frames.
Returns: Promise‹void›
forceAdjustCameraToObject
▸ forceAdjustCameraToObject(): Promise‹void›
Defined in src/renderContext/RenderContext.ts:294
Adjusts the camera to the current model
Returns: Promise‹void›
getAfterRenderPromise
▸ getAfterRenderPromise(): Promise‹void›
Defined in src/renderContext/RenderContext.ts:587
Returns: Promise‹void›
getAssemblyUpdateEventEmitter
▸ getAssemblyUpdateEventEmitter(): IPublicEventEmitterInterface‹Assembly›
Defined in src/renderContext/RenderContext.ts:220
Returns: IPublicEventEmitterInterface‹Assembly›
getAsyncUpdateEventEmitter
▸ getAsyncUpdateEventEmitter(): IPublicEventEmitterInterface‹void›
Defined in src/renderContext/RenderContext.ts:224
Returns: IPublicEventEmitterInterface‹void›
getCamera
▸ getCamera(): PerspectiveCamera
Defined in src/renderContext/RenderContext.ts:542
Returns: PerspectiveCamera
The camera that is being used
getCameraMotion
▸ getCameraMotion(): CameraMotion
Defined in src/renderContext/RenderContext.ts:279
Returns: CameraMotion
CameraMotion instance that allows adjusting the camera to certain constraints, such as minimal visible AABBs.
getCanvas
▸ getCanvas(): HTMLCanvasElement
Defined in src/renderContext/RenderContext.ts:535
Returns: HTMLCanvasElement
The canvas that is being painted on
getDebugRenderingHelper
▸ getDebugRenderingHelper(): DebugRenderingHelper
Defined in src/renderContext/RenderContext.ts:283
Returns: DebugRenderingHelper
getDeviceOrientation
▸ getDeviceOrientation(): "landscape" | "portrait"
Defined in src/renderContext/RenderContext.ts:204
Returns: "landscape" | "portrait"
getDisplay
▸ getDisplay(): AbstractDisplay
Defined in src/renderContext/RenderContext.ts:622
Returns: AbstractDisplay
getErrorEventEmitter
▸ getErrorEventEmitter(): IPublicEventEmitterInterface‹Error›
Defined in src/renderContext/RenderContext.ts:208
Returns: IPublicEventEmitterInterface‹Error›
getFirstFrameEventEmitter
▸ getFirstFrameEventEmitter(): IPublicEventEmitterInterface‹void›
Defined in src/renderContext/RenderContext.ts:216
Returns: IPublicEventEmitterInterface‹void›
getHintManager
▸ getHintManager(): HintManager
Defined in src/renderContext/RenderContext.ts:386
Returns: HintManager
getIsSleeping
▸ getIsSleeping(): boolean
Defined in src/renderContext/RenderContext.ts:461
Returns: boolean
getModelSubnode
▸ getModelSubnode(): Object3D
Defined in src/renderContext/RenderContext.ts:560
Returns: Object3D
The used THREE.Object3D that contains all ObjectVisualizations
getPhysicsContext
▸ getPhysicsContext(): PhysicsContext
Defined in src/renderContext/RenderContext.ts:576
Returns: PhysicsContext
getRenderer
▸ getRenderer(): WebGLRenderer
Defined in src/renderContext/RenderContext.ts:572
Returns: WebGLRenderer
getScene
▸ getScene(): Scene
Defined in src/renderContext/RenderContext.ts:549
Returns: Scene
The THREE.Scene
getSceneBackground
▸ getSceneBackground(): SceneBackground | null
Defined in src/renderContext/RenderContext.ts:553
Returns: SceneBackground | null
getSceneCenter
▸ getSceneCenter(): Vector3
Defined in src/renderContext/RenderContext.ts:580
Returns: Vector3
getScreenshot
▸ getScreenshot(maxWidth?: number): Promise‹Blob›
Defined in src/renderContext/RenderContext.ts:594
Parameters:
| Name | Type |
|---|---|
maxWidth? |
number |
Returns: Promise‹Blob›
getSize
▸ getSize(): object
Defined in src/renderContext/RenderContext.ts:468
Returns: object
of the canvas element (which should be the render size in most cases)
-
height: number
-
width: number
getSuggestionVisualizer
▸ getSuggestionVisualizer(): SuggestionVisualizer
Defined in src/renderContext/RenderContext.ts:287
Returns: SuggestionVisualizer
getUpdateEventEmitter
▸ getUpdateEventEmitter(): IPublicEventEmitterInterface‹number›
Defined in src/renderContext/RenderContext.ts:212
Returns: IPublicEventEmitterInterface‹number›
increaseBackgroundSize
▸ increaseBackgroundSize(): void
Defined in src/renderContext/RenderContext.ts:362
Returns: void
loadBackground
▸ loadBackground(backgroundName: string): Promise‹void›
Defined in src/renderContext/RenderContext.ts:357
Parameters:
| Name | Type |
|---|---|
backgroundName |
string |
Returns: Promise‹void›
lockCamera
▸ lockCamera(): void
Defined in src/renderContext/RenderContext.ts:626
Returns: void
loop
▸ loop(timestamp: number): void
Defined in src/renderContext/RenderContext.ts:399
Parameters:
| Name | Type |
|---|---|
timestamp |
number |
Returns: void
onPointerEvent
▸ onPointerEvent(event: PointerEvent, type: PointerEvents): boolean
Defined in src/renderContext/RenderContext.ts:498
Called by SceneEventFilter when the user interacts with the scene.
Parameters:
| Name | Type |
|---|---|
event |
PointerEvent |
type |
PointerEvents |
Returns: boolean
true, if the event was handled (=do not move camera), false, if not (=move camera)
onWindowResize
▸ onWindowResize(): void
Defined in src/renderContext/RenderContext.ts:476
Returns: void
removePhysicsAddOn
▸ removePhysicsAddOn(AddOnClass: object): void
Defined in src/renderContext/RenderContext.ts:568
Parameters:
| Name | Type |
|---|---|
AddOnClass |
object |
Returns: void
resetCamera
▸ resetCamera(): void
Defined in src/renderContext/RenderContext.ts:637
Undo changes to this.camera, may lack some settings
Returns: void
setBeforeRenderCallback
▸ setBeforeRenderCallback(beforeRenderCallback: function): void
Defined in src/renderContext/RenderContext.ts:390
Parameters:
▪ beforeRenderCallback: function
▸ (delta: number): void
Parameters:
| Name | Type |
|---|---|
delta |
number |
Returns: void
setFidelityControlEnabled
▸ setFidelityControlEnabled(enabled: boolean): void
Defined in src/renderContext/RenderContext.ts:271
Parameters:
| Name | Type |
|---|---|
enabled |
boolean |
Returns: void
setPhysicsSimulationEnabled
▸ setPhysicsSimulationEnabled(enabled: boolean): void
Defined in src/renderContext/RenderContext.ts:267
Parameters:
| Name | Type |
|---|---|
enabled |
boolean |
Returns: void
setPointerEventCallback
▸ setPointerEventCallback(pointerEventCallback: function): void
Defined in src/renderContext/RenderContext.ts:505
Parameters:
▪ pointerEventCallback: function
▸ (event: PointerEvent, type: PointerEvents): boolean
Parameters:
| Name | Type |
|---|---|
event |
PointerEvent |
type |
PointerEvents |
Returns: void
setVisualizedModel
▸ setVisualizedModel(visualizedModel: VisualizedModel, initBackground: boolean): void
Defined in src/renderContext/RenderContext.ts:514
Adds the scenegraph of the model
Parameters:
| Name | Type | Default | Description |
|---|---|---|---|
visualizedModel |
VisualizedModel | - | The VisualizedModel to be displayed |
initBackground |
boolean | true | - |
Returns: void
setup
▸ setup(containerElement: HTMLDivElement, canvas: HTMLCanvasElement): Promise‹void›
Defined in src/renderContext/RenderContext.ts:234
Initializes the RenderContext. Needs to be called before any rendering can be done
Parameters:
| Name | Type | Description |
|---|---|---|
containerElement |
HTMLDivElement | The editorContainer element, which wraps all sub-elements |
canvas |
HTMLCanvasElement | - |
Returns: Promise‹void›
A Promise that resolves when rendering is set up and the background is loaded.
unlockCamera
▸ unlockCamera(): void
Defined in src/renderContext/RenderContext.ts:630
Returns: void
update
▸ update(delta: number): void
Defined in src/renderContext/RenderContext.ts:421
Parameters:
| Name | Type | Default |
|---|---|---|
delta |
number | 0 |
Returns: void
wakeUp
▸ wakeUp(): void
Defined in src/renderContext/RenderContext.ts:451
Wakes up the renderer and starts the render loop again
Returns: void