editor › Globals › ISerializedPointOnEdgeAnchor
Interface: ISerializedPointOnEdgeAnchor
Hierarchy
↳ ISerializedPointOnEdgeAnchor
Index
Properties
Properties
Optional edgeUid
• edgeUid? : string
Inherited from ISerializedMeshEdgeAnchor.edgeUid
Defined in src/history/serialization/MeshEdgeAnchorSerializer.ts:12
endPoint
• endPoint: ISerializedVector3
Inherited from ISerializedMeshEdgeAnchor.endPoint
Defined in src/history/serialization/MeshEdgeAnchorSerializer.ts:11
mesh
• mesh: string
Inherited from ISerializedMeshEdgeAnchor.mesh
Defined in src/history/serialization/MeshEdgeAnchorSerializer.ts:6
positionOffset
• positionOffset: ISerializedVector3
Defined in src/history/serialization/PointOnEdgeAnchorSerializer.ts:8
rotationOffset
• rotationOffset: ISerializedQuaternion
Defined in src/history/serialization/PointOnEdgeAnchorSerializer.ts:9
startPoint
• startPoint: ISerializedVector3
Inherited from ISerializedMeshEdgeAnchor.startPoint
Defined in src/history/serialization/MeshEdgeAnchorSerializer.ts:10
This is used to identify the edge in the mesh. @see MeshEdgeAnchor.IEdgeSignature